Intro to Unreal Engine
DESCRIPTION
In this course, I taught game development using Unreal Engine and Blueprints, with a strong focus on practical development, rapid prototyping, and object-oriented design.
Students learned how to build gameplay systems using Blueprint visual scripting, structure projects around reusable objects and components, analyze problems, debug efficiently, and turn gameplay ideas into functional prototypes.
They also gained hands-on experience working with and editing a wide range of game assets and engine systems, including animations, sound, physics, UI, materials, post-processing, and landscape tools, as well as importing, configuring, and integrating content into their projects.
The course culminated in the development of playable game prototypes, giving students practical experience with the complete workflow of building a game in Unreal Engine.
ACADEMY
Tiltan College of Visual Design and Communication
ENGINE
Unreal Engine
FEATURED PROJECTS
Tiltan College of Visual Design and Communication - 2025-2026
Tiltan Origins
Created by: Daniel Porat
Genre: Action Adventure
Play the game
Questroot
Created by: Yonatan Amar, Idan Dorani, Dror Vizel
Genre: ARPG
Cave Puzzle
Created by: Ido Drutin, Lior Barkai
Genre: Puzzle
The Legend Of Mr Boop
Created by: Peer Malul, Thai Lazover Besher, Eden Rom
Genre: ARPG
Iron Cog - Hard Serpent
Created by: Yaniv Arditi
Genre: Stealth Shooter
Zombie Shooter
Created by: Yoav Meir, Ilay Abraham
Genre: Action Shooter
Gloomy Days
Created by: Artur Umarov, Amitay Guy, Ben Hadar
Genre: Fishing Roguelike
The Chrome Gnome Dome
Created by: Avihoo Ahiel
Genre: Arena Fighter
© Projects content belongs to its respective creator(s).
